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unity.com
Map editor, meshes runtime generation.
Hello, I am creating a map editor working during runtime for my game, but i have troubles understanding how meshes actually work. For now, I acheived, using the Triangulator.cs class from the unify wiki, to create meshes and to use a material set to Sprite/diffuse with a texture set to repeat mode to create platforms by clicking on the screen ...
Sep 27, 2017
Unity 3D Game Development
Learn game development w/ Unity | Courses & tutorials in game design, VR, AR, & Real-time 3D | Unity Learn
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Game Development for Total Beginners - Free Unity Course
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