This repository is to display the GOAP system and how it can be achieved in Unity 6 using C#. GOAP stands for Goal Orientated Action Planning and is an artificial intelligence system for autonomous ...
🖼️ Multimodal Vision: Your agent can see what you see. It can view the scene, look through any camera, watch play mode, and inspect asset thumbnails. 🔎 Powerful Search: Go beyond the project panel ...