ABSTRACT: Digital serious games and game-based learning have contributed to the expansion of new educational paradigms, where the use of computing resources is mixed with traditional ways of teaching.
Galley cover of Java Essentials Volume 2: Object-Oriented Programming and Beyond Dr. Lawrence Decamora, author of Java Essentials Volume 2 Dr. Lawrence Decamora combines decades of teaching experience ...
There was an error while loading. Please reload this page. High-Interaction Honeypot Project Overview The main objective of the high-interaction honeypot project is ...
Abstract: Quantum computers, quantum communication systems, and quantum sensors are expected to revolutionize science and technology by exploiting the unique properties of quantum systems, like ...
With JDK 25, Java reaches another Long-Term Support (LTS) milestone — and for enterprises, that makes this release unavoidable. Oracle’s licensing terms for JDK 21 will soon expire, creating a ticking ...
A monthly overview of things you need to know as an architect or aspiring architect. Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with ...
Amazon MGM Studios‘ United Artists and Scott Stuber have acquired rights to one of the most iconic ’90s erotic thrillers. Basic Instinct (1992) writer Joe Eszterhas is returning to pen a ...
How a backroad discovery led to the arrest of Melodee Buzzard’s mother in the child’s ‘calculated’ killing A new discovery at Easter Island could rewrite history as we know it Hundreds of residents ...
Digital media literacy is defined as the ability of individuals in today's information age to use digital technologies effectively, consciously, and critically. Beyond traditional literacy, digital ...