Uses a dedicated camera with runtime generated render texture to store trail as a splatmap. Then applies it to vertices and blurs deformation with neighbours. Note: Snow ground plane needs to be ...
Screenshot for my final render at 1920x1080 in 6 ms of the WDAS cloud dataset. Tested on RTX 3080 at stock clock speeds. I made this project as part of the DD2470 Advanced Topics in Visualization and ...
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