Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Sponsored by Meshy. Unlock the fastest path from idea to 3D model with Meshy AI 5! In this Blue Lighting tutorial, we walk you through creating stunning, professional-quality 3D objects in just a few ...
Watch as an artist transforms a simple canvas into a stunning textured wave painting using modeling paste and acrylic paints. This step-by-step demonstration covers every aspect, from sketching the ...
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos ...
This repository utilize the Macro codes, i.e.ImageJ Macro Language IJM, of ImageJ APP, i.e., Fuji, to apply the ZOLA plug-in on M290 beam shaping machine, i.e., InShaPe dataset to do phase retrieval ...