The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
GameSir is finally offering something Mac gamers have been dreaming about for years — a way to unlock their entire Steam ...
Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
AMD hasn't implemented official support, yet.
None ...
But he might just as easily be describing the quiet conviction — held now by a growing number of founders, developers and ...
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method for implementing FSR 4 in games that only ...
W3C proposal backed by Google and Microsoft allows developers to expose client-side JavaScript tools to AI agents, enabling ...
Apple updated its Declared Age Range API to support age-assurance rules in Brazil, Australia, and Singapore, as well as new ...
Rockchip RK3588 and RK3576 get mainline Linux support for H.264 (AVC) and H.265 (HEVC) hardware video coders thanks to work from Collabora.
Microsoft doesn't sit still for many years between major OS versions, and Windows 11 is already approaching its fifth year of existence. Here's what Windows 12 might look like, based on leaked code, ...