If we want to take samples of some analog waveform, as in doing analog to digital conversions at some particular conversion rate, there is an absolute lower limit to the rate of doing conversions ...
This series is excerpted from “RF and Digital Signal Processing for Software-Defined Radio.” Order this book today at www.elsevierdirect.com or by calling 1-800-545-2522 and receive an additional 20% ...
A look at the Nyquist sampling theorem. How to deal with aliasing by attenuating signals using low-pass filters (i.e., an antialiasing filter, or AAF). AAF requirements for different ADCs. A deep dive ...
The integral role of software-defined radios in today's RF design. Why is an analog-to-digital converter such a key factor in SDRs? How to minimize SFDR to maximize ADC performance with a novel ...
Anti-aliasing is one of the most important graphics settings you’ll find in a PC game. It’s been around for decades in various different forms, and even today, you’ll still find multiple different ...
After revealing the feature nearly two years ago, Nvidia’s DLAA has slowly worked its way into a long list of games including Diablo IV, Baldur’s Gate 3, and Marvel’s Spider-Man. It’s an AI-driven ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results