Ray tracing algorithms have emerged as a cornerstone for generating photorealistic images by simulating the complex interactions of light with virtual objects. These algorithms trace the paths of ...
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This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
PC Gamer recently noted that, among the 21 most popular PC games of 2025, only five make use of hardware-accelerated ray ...
NVIDIA has this week released OptiX 8, the latest version of its powerful framework aimed at optimizing ray tracing performance on its GPUs. This latest announcement marks a significant milestone in ...
Although benchmarks are never perfect, they’re a useful tool for judging comparative performance. Basemark has just such a tool in its new In Vitro GPU test suite and kindly provided a copy to Android ...
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5 is and more specifically, take a closer look at its new ray reconstruction feature. The new tech ...
As graphics cards become more advanced, they become better able to render more detailed, realistic graphics. Even if the games you're playing on your PC aren't realistic by design, better graphics is ...
Ray Tracing is a feature in Minecraft that when enabled amplifies the graphics of the game. It is developed by NVIDIA in order to increase lighting, shadows, and more in the game. However, not ...
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