A team of researchers in the Netherlands set out to decipher the rules of an ancient Roman board game, with an assist from artificial intelligence.
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AI-driven simulations helped archaeologists determine how an ancient Roman game was likely played.
Board games might involve a race to a finish line, as in Sorry! or that ubiquitous first board game for kids, Candyland. Or they might entail a strategic battle for dominance, as in chess or checkers.